//snow = True; 
//snowsym = " * "
//rainsym = " ' "
//howmany = 25
//if(snow){sym = snowsym; speed=1; angle=10; drops=howmany}
//else{sym = rainsym; speed=50; drops=howmany; angle=6}
//movex = -speed/angle; movey = speed; count = 0;

//function moverain(){
//for(move = 0; move < drops; move++){
//xx[move]+=movex;  yy[move]+=mv[move];
//hmm = Math.round(Math.random()*1);
//if(xx[move] < 0){xx[move] = maxx+10;}
//if(yy[move] > maxy){yy[move] = 10;}
//drop[move].left = xx[move]
//drop[move].top = yy[move]+document.body.scrollTop;
//}setTimeout('moverain()','1')}


//if (document.all){
//drop = new Array(); xx = new Array(); yy = new Array(); mv = new Array()
//ly = "document.all[\'"; st = "\'].style"
//for(make = 0; make < drops; make++){
//document.write('<div id="drop'+make+'" class=drop>'+sym+'</div>');
//drop[make] = eval(ly+'drop'+make+st);
//maxx = document.body.clientWidth-40
//maxy = document.body.clientHeight-40
//xx[make] = Math.random()*maxx;
//yy[make] = -100-Math.random()*maxy;
//drop[make].left = xx[make]
//drop[make].top = yy[make]
//mv[make] = (Math.random()*5)+speed/4;
//drop[make].fontSize = (Math.random()*10)+20;
//*Change (col = 'white) to (col =YOUR COLOR)*//
//if(snow){col = 'white'}else{col = 'blue'}
//drop[make].color = col;
//}
//window.onload=moverain
//}